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Shipyard allows users to easily duplicate their Vessels, Fleets, Blueprints. This is commonly used to create slight variations or in lieu of built-in versioning.

When a Vessel is duplicated, the following things occur:

  1. A new Vessel is immediately created, with the name of {Old Vessel Name} (Copy) {New Vessel ID} .
  2. The Code, Arguments, Environment Variables, Packages, Guardrails, and Notifications from the old Vessel are transferred to the new Vessel.

Pressing duplicate will immediately create a duplicate without you needing to save anything. You will, however, likely want to change a few settings or create a more readable name.

Additional Notes​

  1. You can't duplicate an instance of a Vessel, Blueprint, or Fleet that has been changed since the last save. You must first click save.